We could really do with your help on this site. We need content editors. People who are already naturally keeping an eye on what’s happening in the world of HTML5 games and mobile, and are willing to post the news up here for everyone to benefit from. If you can spare a bit of time [...]
Lostcast is our podcast about HTML5 games. New to the show? Get your feet wet with our most popular episodes HTML5, The Bad Parts or Quite an Impact.
Download episode 27 (1:04:15, 53MB)
Show notes
The Art of Game Design: A Book of Lenses
How …
Yesterday, I decided to take a break from bigger projects and challenge myself to a mini game jam. Making a simple game from scratch is a good way to see how our game engine is coming along. I’ve been wanting to do some holiday themed stuff and Thanksgiving seemed like a good excuse.
I ended up with a really simple “whack-a-mole” style game involving turkeys and pumpkins. I’m pretty happy with how far I got in ~8 hours. The art work is terrible, so you’ll probably understand why Matt handles most of our artistic needs!
Without further ado, I present Turkey Hunt! The game is designed to work best on mobile so try it out on your phone or tablet. Let me know what you think in the comments.
The game ends up being pretty fun, although shallow. Perhaps I can enlist Matt’s help in cleaning up the art and other loose ends at some point in the future.
I also want to take this opportunity to wish all our readers and listeners a Happy Thanksgiving! Thanks for your feedback and support on our adventures in indie game development.
Eat lots of great food, enjoy your families and be safe!

As you may know by now, Lostcast is the Lost Decade Games podcast. Episode 26 marks one year of shows! In this really rather very long episode, we go through each of the 25 existing episodes and: discuss!
Join us for the fun and as always we appreciate your comments!
Download Lostcast episode 26 (1:39:00, 81MB)
Show notes
- Simple HTML5 game tutorial
- Onslaught! – history of violence
- Crafty
- Craftyy
- #bbg
- Bastion on CWS
- Spryfox vs 6waves resolved
- PlayCanvas
- BrowserQuest
- Onslaught! 2 demo
- Holy balls lots of episodes
Thanks for listening! We love getting questions and comments, so please email us if you have any.
Yes indeed, the Lava Blade alpha is still going on. We’re swamped with other projects, but we’re eager to dive back into the game, especially after having received so much excellent feedback.
On that note, my lovely wife Andrea (a professional user researcher) has compiled some of the feedback we have so far and is beginning to examine it. Just for fun, she made word clouds out of some of the open-ended survey questions.

This data isn’t really all that useful from an actual research perspective, but I think it’s pretty cool to look at. It’s interesting that it can give you a slight feel for the game without even having played it.

Lastly, there’s this pretty large overall game pacing image that wouldn’t fit into our narrow blog.

We’re neck-deep into development of a realtime multiplayer game so I need to get back to the grind. You might too, if you’re competing in the GitHub Game Off competition I’m judging!

On a side note, tomorrow’s the one year anniversary of Lostcast and we’re posting an extra-long podcast to celebrate. Hope to see your ears there!
So we’ve finally got the new site in place. The paint is still wet on the walls though, so forgive us for areas that don’t work quite right yet (or don’t even link anywhere). Our priority is to get the forums running and then the news flowing once more at which point we’ll be making [...]
Sawbucks is the hot new game show. Collect as many bundles of bucks as you can, while avoiding the traps that await you. Another beautifully made Construct2 game. http://www.scirra.com/arcade/addicting-action-games/1527/sawbucks

Lostcast is our podcast about HTML5 games. In episode 25, we talk a bit about the entity/component system we’re building for our realtime multiplayer game (project codename: Warhead). We also touch on IE for Xbox 360 and other rambly stuff.
Thanks for the recent feedback! We’re settling into the new podcast format and (as you can see) it’s enabling us to release more shows.
Download Lostcast episode 25 (1:07:06, 57MB)
Show notes
- “There are only two hard problems in Computer Science: cache invalidation, naming things, and off-by-one errors.”
- PLay our games on Xbox 360
- Onslaught! Arena on Pokki
- Little Alchemy
Thanks for listening! We love getting questions and comments, so please email us if you have any.