When I renewed my website last year, I added this blog section and told that I will share my progress but I did not. Well, I’m a shitty blogger. However, after I got some emails and comments I thought that it’s time to share my experiences about making money with HTML5 games. I know there are
Recently it became more difficult to convert interactive content from Flash to HTML5. Google announced they are shutting down Swiffy on July 1st, 2016 and development on Mozilla Shumway seems to have stopped. Fortunately there is a new tool, FlaExporter, for publishing faster, smaller HTML5 directly from Adobe Animate or Adobe Flash. It has an
I hear AddictingGames.com, a major online game publisher, is looking to expand into HTML5 and mobile games. After evaluating different game engines, they’re choosing to fund cross-platform HTML5 and Flash games written in Flambe with Haxe. If this sounds interesting to you, get in touch with them on Twitter! https://twitter.com/…170196523335680 https://twitter.com/…031381371736064 Full disclosure: I’m the
In the next three weeks, on January 25th-27th there will be a Global Game Jam – 48h coding marathon for game developers. I’m organizing the Warsaw Game Jam, and there will be three events during one weekend: Global Game Jam mentioned earlier, Mozilla Game On competition and an initiative called One Game a Month. If you’re near Warsaw on that weekend come join [...]
After graduating and getting everything I needed sorted (I had to move back to my hometown), I decided to finally start developing a proper game using the Turbulenz engine. This means that I’ve been using the Turbulenz engine for a little over a month now and so I decided it would probably be a good [...]
Games From Scratch have put together a comprehensive list of HTML5 game engines, sound libraries, physics libraries and more in a nice big long list (with prices where applicable).