Diferent Dart`s games
No cricket score
It plays only target segments same as the previous game, that game counts segments are 15, 16, 17, 18, 19, 20 and bull’s eye, and the rest are neutral target segments. In addition, two more games are placed in special categories: section double, triple that section, but on the same segments listed above. These fields during a game has two states: open and closed. First, the fields are considered open and to close the game is faster than your opponent directly to the fields. Winner is the one who closes first all fields and special sections (section double, triple that section). To close a field, a player must hit 3 times that field, in any combination (or three simple in that number, or a simple double or a triple). If each player is to choose a double or a triple hit in that category to be considered that shot: a shot to close the field, a throw double or triple throw
Cut Throat Cricket
Keep the basics of the game circket standard major difference being that this time the winner is the player with the fewest points. After opening a field, each roll in that field filled with points all opponents who still have not opened that field. To ensure your victory, the basic idea is to play every time you point to where all your opponents and be careful to close heads where you can be full of points of all opponents. This style is very fun game to play when there are more players
Round the clock
As can be inferred from the name, this game should hit each section clockwise from section 1 to section 20. The game ends when the first player hits Section 20. In other words, the game may end after throwing a minimum of 20 arrows. This style of play is very good for target practice and a evindent, and versions are derived from the basic game, round the clock like a circle round the clock to double or triple points on the circle.
Each player starts at 0 and must reach the bridge just 301 to win. Players can “catch” other players, reducing their score to 0. This happens when the accumulated score after a throwing score equals another player, in this case player “caught” and reduce the score to 0. In other words it is possible to “catch” up to 3 players on a tour because you can only throw three darts at a turn. Winner is the player who reaches exactly 301 points. In case it exceeds this value, the points accumulated in the last shift throw is canceled
At the beginning of the game each player has a number of lives (from 7 to 13 lives). Each player chooses a field, different fields opponents by throwing an arrow in the field. To become a “killer”, the player must hit their own field in double circle, then have the right to blow opponents fields, each arrow in their fields eliminate opponents every life, whether hit in single, double or triple in that field . Winner is the player who survives these duels. Experienced players practice this style of play changed little, the idea you have to hit double and cancellation of lives, not only to become killers.